A downloadable module

Buy Now$5.61 USD or more

INTRODUCTION

The scorched citadel is an adventure module which can be used in fantasy or dying earth campaign settings that have a wasteland region or Mythic Underworld. The Citadel is designed as a sandbox setting in the old school sense; meaning it can be approached how the players or referee sees fit.

With that in mind, players should be aware that combat and exploration can be deadly in this module. A minimum party of 5 players alongside some hired retainers is recommended. If they can face the dangers herein and survive, there are treasures and magic items that blur the line between magic and technology. The players may end up with something just as deadly to themselves as to their enemies.

Within you will find details for five guilds, 5 dungeons, and a detailed map of the Citadel. Where possible, the layout of the book is such that flipping pages is minimised.

This module requires Old-School Essentials Classic Fantasy or the classic Basic/Expert rules to play.

THE SETTING

The Citadel is a classic fantasy setting with heavy inspiration from dying earth literature, and is a love letter to Gene Wolfe’s Book of the New Sun.

The setting is intentionally minimal, with mundane access routes to the Citadel, and also more esoteric routes through the Halls of Time. Thus, it can be easily grafted on to any world if you so desire.

PRINT ON DEMAND

If you would like a physical copy of this module, it can be purchased from lulu.com at the following link:

https://www.lulu.com/shop/carl-ellis/the-scorched-citadel/paperback/product-qvw9...

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
AuthorCarlc75
GenreAdventure
TagsDystopian, OSR, Tabletop role-playing game
Average sessionA few hours
LanguagesEnglish
LinksLulu POD

Purchase

Buy Now$5.61 USD or more

In order to download this module you must purchase it at or above the minimum price of $5.61 USD. You will get access to the following files:

PlayerOverworld.png 3 MB
RefereeOverworld.png 3 MB
the_scorched_citadel.pdf 2 MB

Development log

Comments

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(+2)

Very cool module. Thanks for making it available as PWYW. How well do you think this would work with OSE Advanced Fantasy or other OSR/OSR-adjacent systems?

(+2)

It was built with OSE/OSR in mind, so for Advanced Fantasy you could swap out some of the undead creatures or add in some extra treasures. 

It does lean heavily on the monsters and treasures that are in OSE Classic Fantasy, but there will be equivalents from other systems that should drop in ok.

(+1)

You did a lot work and you let it go for potentially free. I commend you!

(+1)

Thanks! It was more of an experiment in layout and drawing - and a bit of a love letter to Wolfe. I’d say it’s a melting pot of ideas and mini dungeons that will hopefully trigger some wider ideas for someone running a game.


Certainly didn’t feel enough to charge for, but if someone wants to throw a coffee my way that’s fine by me!

(+1)

I am loving this cover!!

(+2)

Thanks it was an over draw of Tim Hildebrandt’s cover for “Earths Last Citadel” https://www.blackgate.com/wp-content/uploads/2015/05/Earths-Last-Citadel-Ace-1977-cover.jpg with some artistic licence to try and make the tube look like the river in the setting.